pub struct ChunkSizes {
pub rep_chunk_bytes: usize,
pub node_chunk_bytes: usize,
}Expand description
The chunk sizes a build writes, in bytes.
Fields§
§rep_chunk_bytes: usizeChunk size for /rep_embeddings and /rep_item_ids.
node_chunk_bytes: usizeChunk size for the root and every tree node.
Trait Implementations§
Source§impl Clone for ChunkSizes
impl Clone for ChunkSizes
Source§fn clone(&self) -> ChunkSizes
fn clone(&self) -> ChunkSizes
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ChunkSizes
Source§impl Debug for ChunkSizes
impl Debug for ChunkSizes
Auto Trait Implementations§
impl Freeze for ChunkSizes
impl RefUnwindSafe for ChunkSizes
impl Send for ChunkSizes
impl Sync for ChunkSizes
impl Unpin for ChunkSizes
impl UnsafeUnpin for ChunkSizes
impl UnwindSafe for ChunkSizes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more